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Road to Vladiryisk

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Devlog

  • Topia Game Segment
    October 28, 2021 by NoFaceCreep#Topia, #Adventure, #Text based
    Topia Working within Topia was a very interesting and eye-opening experience for everyone in the Team Snazzy. Twine was the simplest expression of our story, Road to Vladiriysk, but Topia visually bro... Continue reading
  • Developing our Environment in a Structureless World
    October 21, 2021 by NoFaceCreep#twine, #design process, #world building
    Road to Vladiryisk is meant to be a game that simultaneously exists as a concept as well as as a solid embodiment of a story. Generally what that means is that through the use of different mediums thi... Continue reading
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